000 01380nam a2200181Ia 4500
020 _a9783319059716
082 _a371.334
_bGOB
100 _aGobel. Stefan [ed.]
245 0 _aGames for training, education, health and sports : 4th international conference on serious games, gamedays 2014 Garmstadt, Germany, April 1-5, 2014 proceedings
260 _bSpringer
_aSwitzerland
_cc2014
300 _aix, 200p.
520 _aThis book constitutes the refereed proceedings of the 4th International Conference on Serious Games for Training, Education, Health and Sports, GameDays 2014, held in Darmstadt, Germany, in April 2014. The 13 full papers presented together with 3 short papers, 2 keynotes, and 3 workshop papers were carefully reviewed and selected for inclusion in this book. The topics of the papers are settled in the fields of (game-based) training, teaching and learning, authoring tools, mobile gaming, health and rehabilitation, and citizen science. The papers address a broad scope of issues, including mechanisms and effects of (Serious) Games, adaptation and personalisation, local, mobile, and internet learning and education applications, game, reuse and evaluation, game settings, types of learners, problem solving etc
650 _aEducational games
650 _aEducational technology
700 _aWiemeyer, Josef [ed.]
942 _cBK
942 _cBK
999 _c2687
_d2687